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Jan 02, 2025
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COMM 5220 - Virtual Reality Production: 360-Degree Storytelling In this course, students explore the process of designing, pre-producing, creating, and distributing 360-degree virtual reality stories for both fiction and non-fiction venues.
Requisites: Credit Hours: 4 Repeat/Retake Information: May not be retaken. Lecture/Lab Hours: 4.0 lecture Grades: Eligible Grades: A-F,WP,WF,WN,FN,AU,I Learning Outcomes: - Students will be able to design and create 360-degree stories for both fiction and non-fiction.
- Students will be able to recognize and discuss the difference between 360-degree storytelling and more traditional forms of storytelling.
- Students will be able to identify storytelling boundaries within virtual reality and will be able to design ways to push these boundaries.
- Students will be able to analyze and critique peer projects based upon industry trends and professional practices.
- Students will be able to analyze distribution strategies and generate marketing and distribution strategies based on 360-degree content needs.
- Students will be able to distribute 360-degree content across various platforms.
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